You now have a character with no arms. You must show balance with the character. This file has 3 stones that the character must jump to.
Remember that your first frame and last frame have to be exactly the same in order for it to be a cycle.
Requirements for 100%:
Character must jump through at least two of the hammers. You have the option of it getting hit by the third one or finishing the course.
Animate a one leg rig jumping using all of the principles you've learned so far. Animation needs to come to a rest.(Not just end abruptly)
Following the lecture from class, make the pumpkin have the mouth shapes below.
How to animate in Blender:
With the right-mouse button move the timeline to a different frame. Then go back to step 3.